Op Valoblox: Script Gui Top

local label = Instance.new("TextLabel") label.Text = block.Part.Name .. " - Value: " .. block.Value label.Size = UDim2.new(1, 0, 0, 20) label.Parent = frame end end

-- Update GUI local function updateGUI() -- Clear current list for _, child in pairs(frame:GetChildren()) do if child ~= listLayout then child:Destroy() end end op valoblox script gui top

local listLayout = Instance.new("UIListLayout") listLayout.Parent = frame listLayout.FillDirection = Enum.FillDirection.Vertical local label = Instance

local frame = Instance.new("Frame") frame.Size = UDim2.new(0.3, 0, 0.5, 0) frame.Position = UDim2.new(0.5, 0, 0.5, 0) frame.AnchorPoint = Vector2.new(0.5, 0.5) frame.Parent = gui 0) frame.Position = UDim2.new(0.5

op valoblox script gui top
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