
import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener;
Here's an example of how you might add a bouncing ball to your game: java game jar 320x240 top
public JavaGame() setTitle("My Java Game"); setSize(320, 240); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); import javax
public void paint(Graphics g) super.paint(g); g.fillOval(ballX, ballY, 20, 20); public void paint(Graphics g) super.paint(g)
public static void main(String[] args) new JavaGame();
import javax.swing.*; import java.awt.*;